Blue Cards in Magic Legends is one of the five types of cards. Blue Cards resonate with Blue Mana and the Mind Mage planeswalker, which allows the player to manifest psychic spells to cloud the minds of your enemies and to conjure controlling effects that can quickly turn the tide of a battle to your favor. Although Blue Cards synergize well with the Mind Mage class, in Magic: Legends, players can still branch out and equip other color-specific cards such as Red, Green, Black, and White to their deck. This page covers a list of all the Blue Cards in Magic: Legends.
Magic Legends All Blue Cards
Name |
Color |
Mana Cost |
Max Rank |
Spell Pages Requirements |
Role |
Duration |
Range |
Area |
Rarity |
Effect |
Icicle | Blue | ?? | ?? | ?? | ?? | ?? | ?? | ?? | Shoots ice fragments in a straight line that freezes and damages enemies. | |
Mass Manipulation | Blue | ?? | ?? | ?? | 10 | Self | Circle | Rare | Take control of enemy creatures in an are around you for x seconds. The radius increases with the amount of mana spent, and the duration is reduced by 50% per enemy rank above Standard. | |
Telestrike | Blue | ?? | ?? | ?? | ?? | ?? | ?? | ?? | ?? | Teleports onto an area and releases a shockwave that pushes back and damages enemies. |
Psionic Shatter | Blue | ?? | ?? | ?? | ?? | ?? | ?? | ?? | ?? | Shoots out an of energy in a straight line that damages enemies. |
Tidal Wave | Blue | ?? | ?? | ?? | ?? | ?? | ?? | ?? | ?? | An AoE attack that calls out a tidal wave that pushes back and damages enemies. |
Magnetic Pulse | Blue | ?? | ?? | ?? | ?? | ?? | ?? | ?? | ?? | Sets a trap that pulls in nearby enemies and damages for a brief period. |
Phantasmagoria | Blue | ?? | ?? | - | 5 | 70 | Circle | Uncommon | Summons a mythical creature that traps enemies in a bubble that deals damage over time. | |
Sleep | Blue | ?? | ?? | ?? | ?? | ?? | ?? | ?? | ?? | ?? |
Dominate | Blue | ?? | ?? | - | 19.5 | 70 | Single | Rare | Take control of the target foe creature for x seconds. | |
Tornado | Blue | ?? | ?? | - | 5 | 70 | Circle | Uncommon | Create a hazard that pulls foes in as it moves forward, dealing x damage over 5 seconds. | |
Avatar of Frost | Blue | ?? | ?? | Melee | - | - | - | ?? | On Summon: Stun foes in a small area for 4 seconds. Special Ability: Deals x damage and Stun nearby foes for 2 seconds |
|
Water Elemental | Blue | ?? | ?? | Melee | ?? | ?? | ?? | common | On Summon: Pulls nearby foes toward itself and briefly knocks them down. |
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