Common Equipment in Magic Legends is the most commonly obtained rarity class of Equipment. There are four classes of rarity, Common, Uncommon, Rare and Mythic. Rarer items usually hold more value and are equipped with higher power. Unlike other games, Equipment doesn't necessarily grant defense against various enemies, but instead provides different core and adaptive modifiers that affect the player stats. Equipment sets and pieces are usually obtained as rewards from completing quests, purchased from merchants, looted from various locations, dropped by enemies and bosses, or crafted by using the required materials. This page will indicate a list of all the Common Equipment in Magic Legends which will include its description and values. You can find detailed information on its location and properties on each individual page linked below.
Equipment in Magic Legends
- The equipment in Magic Legends comes in four types of rarity. Common, Uncommon, Rare, and Mythic Rare which is similar to the types of a rarity for the Cards.
- Armor is also divided into six slots, one of each for Head, Body, Arms, Legs, and two slots for the Accessories.
- The various pieces of Armor focus on improving both the overall combat ability and survivability of the player's character through adding the various modifiers.
- Duplicate pieces of armor can instead be used to swap out Adaptive Mods or to use it as a material to upgrade the stats of the armor's mods. On the other hand, you can sell it to a vendor in exchange for Gold.
- Some various pieces of armor in Magic Legends are also cosmetics since they can change the clothing of the player's character.
Equipment Modifiers
- Modifiers are grouped into two categories, a Core Modifier, and Adaptive Modifier. Core Modifiers are the main equipment bonus/effect of armor, these are fixed, they cannot be changed, and these can be upgraded to increases its stats. Adaptive Modifiers on the other hand are secondary supplements that players can choose to swap for a different bonus/effect and they can also be upgraded to increase their stats. By default, a piece of armor has one Core Modifier and two Adaptive Mods.
Magic Legends Common Equipment
Click the header to sort the table.
Name & Icon | Type | Core Modifier | Adaptive Modifiers |
---|---|---|---|
Wild Seer's Cowl |
Head | Whenever you kill at least one foe with your Secondary Ability 45% chance to gain +500 Control Rating for 10 seconds. |
|
Wild Seer's Attire |
Body | +60 Red Mana Resist (Damage resistance to sources of red mana) |
|
Wild Seer's Armwraps |
Hands | Whenever you drop below 6 mana, 19% chance to create a 0/5 blue Illusion token with "Whenever this creature dies, Disorient nearby foes for 10 seconds" for 10 seconds. |
|
Wild Seer's Boots |
Feet | Whenever you activate your Utility Ability, 8% chance to gain +250 Blue Mana Sorcery Potency (Damage output of Blue Mana spells) for 15 seconds |
|
Tactician's Headdress |
Head | Whenever you activate Mana Surge, 7% chance for creatures you control to teleport to you and gain Greater Haste for 5 seconds. |
|
Tactician's Attire |
Body | Whenever you drop below 90% max health, 40 % chance for creatures you control to gain Lesser Might for 5 seconds |
|
Tactician's Wrappings |
Hands | Whenever you activate your Utility Ability, 54% chance to create a 1/1 white Human Archer token for 20 seconds. |
|
Scholar's Headwrap |
Head | +131 Control Resist (Resistance of incoming control effects) |
|
Scholar's Attire |
Body | Whenever you activate your Secondary Ability 54% chance to gain +250 Primary Potency for 10 seconds. |
|
Scholar's Armguards |
Hands | Whenever you kill at least one foe with your Primary, 43% chance to gain +10 Max Health Potency for 20 seconds. |
|
Scholar's Boots |
Feet | Whenever you drop below 6 mana, 5% chance to Confuse a random nearby foe for 10 seconds |
|
Headwrap of the Pilgrim |
Head | Whenever you pick up a Health Globe, 11% chance for creatures you control under 3 power to get +2/+1 for 10 seconds. |
|
Garb of the Pilgrim |
Body | +122 Secondary Recharge Speed (Recharge rate of the Secondary Ability) |
|
Armguards of the Pilgrim |
Hands | Whenever you kill a foe with your Secondary Ability, 17% chance to gain Lesser Might and +100 Healing Potency for 10 seconds. |
|
Boots of the Pilgrim |
Feet | Whenever you activate your Utility Ability, 7% chance to gain Greater Swiftness for 5 seconds |
|
Outlander's Headwrap |
Head | Whenever you receive healing, 6% chance to gain +25 Secondary Potency for 10 seconds. |
|
Outlander's Garb |
Body | Whenever you activate Mana Surge, 30% chance to gain +500 Max Health Potency for 15 seconds. |
|
Outlander's Armguards |
Hands | +25 Health Globe Potency (Healing received from Health Globes) |
|
Outlander's Boots |
Feet | Whenever you kill a foe with your Primary, 3% chance to gain Retaliate for 2.5 seconds |
|
Scavenger's Headwrap |
Head | Whenever you have an empty spell hand, you have +34 Secondary Potency. |
|
Scavenger's Garb |
Body | Whenever you lose at least 20% life from a single source of damage, 6% chance to gain +250 Red Mana Sorcery Potency for 15 seconds. |
|
Scavenger's Armguards |
Hands | Whenever you are under 40% max health, you have +47 Utility Recharge Speed. |
|
Scavenger's Boots |
Feet | +61 Primary Potency (Damage output of the Primary Ability) |
|
Cowl of the Dark Wanderer |
Head | +24 White Mana Resist (Damage resistance to sources of white mana) |
|
Attire of the Dark Wanderer |
Body | Whenever you have a full spell hand, you have an 18% chance to gain Lesser Mana Regeneration for 5 seconds when you cast your next spell. |
|
Armwraps of the Dark Wanderer |
Hands | Whenever you pickup a Health Globe, 26% chance to create two 2/2 black zombie tokens for 15 seconds. |
|
Boots of the Dark Wanderer |
Feet | Whenever you kill a foe with your Utility Ability, 3% chance to gain 250 health Regen Potency for 10 seconds. |
|
Cowl of the Pioneer |
Head | Whenever you have an empty spell hand, you have +37 Red Mana Resist and +37 Black Mana Resist. |
|
Attire of the Pioneer |
Body | Whenever you draw a spell, 36% chance to gain Lesser Resistance for 5 seconds. |
|
Armwraps of the Pioneer |
Hands | +31 Utility Potency (Damage output of the Utility Ability) |
|
Boots of the Pioneer |
Feet | Whenever you drop below 8 mana, 32% chance to gain 25% Reflect for 5 seconds |
|
Traveler's Cowl |
Head | Whenever you are at full health, you have +8 Sorcery Healing Potency for each creature you control. |
|
Traveler's Attire |
Body | Whenever you receive healing, 50% chance for creatures you control to gain Trample for 5 seconds |
|
Traveler's Armwraps |
Hands | Whenever you pick up a Health Globe, 21% chance to gain +100 Green Mana Sorcery Potency for 10 seconds. |
|
Traveler's Boots |
Feet | +18 Max Health Potency (Maximum Planeswalker health) |
|
Trailblazer's Headdress |
Head | +69 Health Regen Rating (In-combat health regeneration) |
|
Trailblazer's Attire |
Body | Whenever you have a full spell hand, you have +4 Primary Potency for each creature you control. |
|
Trailblazer's Wrappings |
Hands | Whenever you activate your Secondary Ability, 16% chance for creatures you control to gain Lesser Resistance for 10 seconds. |
|
Trailblazer's Boots |
Feet | Whenever you kill at least one foe with your Utility Ability, 26% chance to gain Shield equal to 2% of your max health for each Creature you control for 10 seconds |
|
Headdress of the Occult |
Head | Whenever you kill a foe with your Primary, 6% chance to create a 1/1 white and black Human Cleric token for 10 seconds. |
|
Attire of the Occult |
Body | Whenever you have a full spell hand, you have +4 Primary Potency for each creature you control. |
|
Wrappings of the Occult |
Hands | Whenever you activate Mana Surge, 51 % chance to sacrifice your lowest toughness creature and deal 500% of its power in damage to foes near it. |
|
Boots of the Occult |
Feet | Whenever you pick up a Health Globe, 15% chance for your lowest toughness Creature to get +1/+0 for 30 seconds |
|
Spellbinder's Headdress |
Head | Whenever you activate your Secondary Ability, 15% chance to give nearby foes Lesser Snare for 5 seconds. |
|
Spellbinder's Attire |
Body | Whenever you kill a foe affected by a Control, 53% chance to gain Lesser Might for 10 seconds. |
|
Spellbinder's Wrappings |
Hands | +27 Utility Recharge Speed (Recharge rate of the Utility Ability) |
|
Ambitious Ring |
Accessories | Whenever you activate Mana Surge, 50% chance to create three 1/1 Blue Zombie Horror Tokens for 20 seconds. |
|
Amulet of Nightmares |
Accessories | +97 Utility Recharge Speed (Recharge rate of Utility Ability) |
|
Flourishing Ring |
Accessories | +59 Blue Mana Resist (Damage resistance to sources of Blue Mana) |
|
Armlet of Allegiance |
Accessories | Whenever you kill a foe with a Class Ability, 3% chance to gain +250 White Mana Creature Potency for 10 seconds. |
|
Ring of Valor |
Accessories | +120 Health Regen Rating (In-combat health regeneration) |
|
Steadfast Band |
Accessories | +53 Max Health Potency (Maximum Planeswalker Health) |
|
Obsidian Talisman |
Accessories | Whenever you pick up a Spark Globe, Taunt foes for 2.16 seconds. |
|
Ring of Anguish |
Accessories | +54 Soulsteal Potency (Healing when killing a Creature) |
|
Slagwurm Pendant |
Accessories | Whenever you activate Mana Surge, 20% chance for you and your Creatures to gain Greater Might for 5 seconds. |
|
Anklet of the Wild |
Accessories | Whenever you activate your Secondary Ability, 15% chance for Creatures you control to gain Lesser Resistance for 5 seconds. |
|
Resolute Ring |
Accessories | +32 Primary Potency (Damage output of Primary Attacks) |
|
Arcane Talisman |
Accessories | +22 Control Resist (Resistance of incoming control effects) |
|
Ring of the Unyielding |
Accessories | +43 Spark Recharge Speed (Spark meter recharge rate) |
|
Pendant of Unity |
Accessories | +54 Incoming Healing Potency (Maximum planeswalker health) |
|
Thirsting Ring |
Accessories | +22 Red Mana Resist (Damage resistance to sources of red mana) |
|
Bracelet of Triumph |
Accessories | Whenever you kill a foe with your Primary, 13% chance to heal your strongest creature for 1% of its max health |
|
Smelting Band |
Accessories | Whenever you kill at least one for with your Secondary Ability 35% chance to gain +300 Max Health Potency for 10 seconds |
|
Pendant of Divinity |
Accessories | Whenever you activate Mana Surge, 11% chance to gain +500 Sorcery Healing Potency for 10 seconds |
|
Sylvok Armlet |
Accessories | Whenever you activate your Secondary Ability, 29% chance to deal 240 damage to the closest foe |
|
Braidwood Medallion |
Accessories | +33 Max Health Potency (Maximum planeswalker health) |
|
Vulshok Collar |
Accessories | Whenever you kill a foe with a Spark Power, 46% chance to gain +50 Red Mana Sorcery Potency for 10 seconds after exiting Spark Mode |
|