Sanctifier |
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Range | Ranged |
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Abilities |
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Sanctifier is a Planeswalker Class in Magic: Legends. Planeswalker Classes are the different styles of gameplay. Each class consists of its own unique Abilities, Class Perks, and is capable of equipping passive buffs known as Traits. The Sanctifier resonates well with the White Mana and White Spells, but players can also use other colors of Spells and equip it to their deck.
The Sanctifier embodies the gleaming brilliance and regimented structure associated with white mana in Magic: the Gathering and serves as a refreshing take on a more classic, dedicated support class.
Sanctifier Abilities
Abilities are the basic combat skills of a Planeswalker. The abilities of a class are divided into three categories, Primary, Secondary, and Utility abilities which are all executed in the field. As the player increases the character level, they can modify these core abilities by unlocking ability upgrades that modify or adds additional effects to the ability.
Divine Bolt
Fire piercing bolts of holy energy at distant enemies.
Wave of Radiance
Create a wave of holy energy, dealing damage to enemies caught in the wake.
Salvation
Gain a Devotion counter, you and creatures you control are healed. Upon receiving 4 Devotion counters, create a 4/4 white Angel token with Lifelink for 20 seconds and remove all Devotion counters.
Sanctifier Perks
Class Perks are passive boosts that are specifically tied to their class. Perks further enhance the stats of the character and boosts the effects of its abilities.
Level 3
Mana Surge
Gain 3 mana over 6 seconds, then draw a spell.
Level 4
Divine Blast
The 3rd hit from Divine Bolt now fires a spread of 3 simultaneous piercing bolts.
Level 6
Angelic Descent
Summon 5 4/4 white Angel creature tokens with Lifelink.
Level 10
Healing Current
Wave of Radiance now heals allied creatures in its wake as well.
Level 15
Faith's Bounty
Salvation now resurrects your highest toughness non-token creature.
Level 20
Seraphic Boon
After casting a Sorcery, the effectiveness of incoming healing from Lifelink is increased for 15 seconds. This effect stacks up to 6 times.
Level 25
Mending Aura
Half of all healing received from Lifelink will also heal nearby allies. Mending Aura's healing will not trigger effects that are activated by incoming or outgoing healing.
Sanctifier Traits
Traits are the stronger passive buffs of the various classes of the game. Unlike Class Perks, traits can be equipped by any class, these slottable powers grant a stronger amount of power that greatly enhances the player's experience.
Level 30
Ward of the Sanctifier
Whenever you heal an ally, that target gains a shield equal to 5% of its maximum health for 10 seconds. This effect can stack up to 5 times.
Sanctifier Starting Spell Cards
These 12 Spells are acquired from completing the tutorial mission, The Spark, as well as doing the Main Quest Line in Tazeem as a Sanctifier. Alternatively, players can also acquire this starting deck and it will be added to your library if you unlock this class through your Personal Realm or by purchasing the class from the Magic Legends Store:
- Judgment
- Divine Wrath
- Fiendslayer Paladin
- Benalish Archers
- Lightpiercer Angel
- Healing Recall
- Heavenly Assault
- Phalanx Charge
- Chainwarden
- Spirit Offering
- Radiant Volley
- Revenge
Sanctifier Notes & Tips
- ??
- Other notes, tips, and trivia.
- Anonymous
06 Apr 2021 00:45
Does the sanctifier trait affect himself?
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