Soulsteal Potency |
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Stat Type | Stat Bonus |
Effect | Increases the healing received when killing a Creature |
Soulsteal Potency in Magic Legends is a Stat Bonus. Stat Bonuses are lasting buffs from any sources that enhance the stats of a Planeswalker, Abilities, or specific types of Spells. These enhancements are primarily granted by Modifiers from Class Passives and wearable Equipment such as Armor, Accessories, and Artifacts.
Soulsteal Potency Information
- Increases the healing received when killing a Creature
Soulsteal Potency Related Equipment
Name | Type | Bonus |
Adjudicator's Diadem | Head Armor | +102 |
Headwrap of the Pilgrim | Head Armor | +128 |
Attire of the Occult | Body Armor | +133 |
Ardent Robes | Body Armor | +77 |
Greaves of the Warden | Legs Armor | +88 |
Boots of Calamity | Legs Armor | +88 |
Ring of the Dawn | Accessories | +104 |
Ring of Velocity | Accessories | +126 |
Armlet of Allegiance | Accessories | +103 |
Ring of Anguish | Accessories | +54 |
Soulsteal Potency Notes & Tips
- ??
- Other notes, tips, and trivia
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Is Soulsteal an effect of a class ability? If so it would be nice if those classes/abilities were listed in the definition as an example. as it is written it means nothing. In my mind it basically says..." this is a stat bonus, and it is a bonus to stats. Here is the stat and the bonus" It just confuses me. Where does the original stat for soulsteal come from? If I am wearing an item that has a soulsteal bonus do I gain that bonus automatically when the mob I kill dies regardless of my class? Help! The lack of transparency in the game for character stats is confusing me.
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