|Stat Type||Stat Bonus|
|Effect||Increases the healing received when killing a Creature|
Soulsteal Potency in Magic Legends is a Stat Bonus. Stat Bonuses are lasting buffs from any sources that enhance the stats of a Planeswalker, Abilities, or specific types of Spells. These enhancements are primarily granted by Modifiers from Class Passives and wearable Equipment such as Armor, Accessories, and Artifacts.
Soulsteal Potency Information
- Increases the healing received when killing a Creature
Soulsteal Potency Related Equipment
|Adjudicator's Diadem||Head Armor||+102|
|Headwrap of the Pilgrim||Head Armor||+128|
|Attire of the Occult||Body Armor||+133|
|Ardent Robes||Body Armor||+77|
|Greaves of the Warden||Legs Armor||+88|
|Boots of Calamity||Legs Armor||+88|
|Ring of the Dawn||Accessories||+104|
|Ring of Velocity||Accessories||+126|
|Armlet of Allegiance||Accessories||+103|
|Ring of Anguish||Accessories||+54|
Soulsteal Potency Notes & Tips
- Other notes, tips, and trivia
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Is Soulsteal an effect of a class ability? If so it would be nice if those classes/abilities were listed in the definition as an example. as it is written it means nothing. In my mind it basically says..." this is a stat bonus, and it is a bonus to stats. Here is the stat and the bonus" It just confuses me. Where does the original stat for soulsteal come from? If I am wearing an item that has a soulsteal bonus do I gain that bonus automatically when the mob I kill dies regardless of my class? Help! The lack of transparency in the game for character stats is confusing me.