Spell Mechanics in Magic Legends are the keyword abilities that are incorporated into specific Spells, Armor, and Artifacts. Some mechanics are passive abilities and others allow players to spend mana to gain additional effects. This page covers a list of all the spell mechanics featured in Magic: Legends.
Magic Legends Spell Mechanics
Mechanic Name | Effect |
Lifelink |
Damage dealt by the creature will also heal you |
Kicker |
Spend additional mana to kick the ability and trigger additional effects |
Hexproof |
Prevents you from being targeted by enemies |
Sacrifice |
Sacrifice a creature in play to gain a buff or an additional effect |
Piercing |
Basic projectiles pass through enemies |
Root |
Entrap enemies in place with roots |
Reflect |
Reflect enemy damage back to the attacker. Damage dealt is limited to your maximum health |
Regenerate |
Allows a one-time full health regeneration |
Disorient |
Disorients enemies by stunning them for 8 seconds or until they are damaged |
Stun |
Momentarily stuns and incapacitates enemies |
Greater Swiftness |
Greater Swiftness is an increase in movement speed |
Lesser Swiftness |
Lesser Swiftness is the increase in movement speed less than Greater Swiftness |
Greater Weakness |
Greater Weakness refers to the increase in reduction to damage dealt |
Lesser Weakness |
Lesser Weakness refers to the increase in reduction to damage dealt less than Greater Weakness |
Greater Snare |
Greater Snare reduces movement speed |
Lesser Snare |
Lesser Snare reduces movement speed less than Greater Snare |
Greater Vulnerability |
Greater Vulnerability increases damage received |
Lesser Vulnerability |
Lesser Vulnerability inreases damage received less than Greater Vulnerability |
Trample |
Basic attacks hit multiple targets |
Greater Haste |
Increase of attack speed |
Greater Slow |
Decrease of attack speed |
Taunt |
Taunt is the ability to block an active player's creature that can attack |
Greater Resistance |
Increases resistance to damage from enemies |
Lesser Resistance |
Increases resistance to damage from enemies, but for less than Greater Resistance |
Greater Mana Regeneration |
Increase the speed of Mana Regeneration during combat |
Lesser Mana Regeneration |
Increases the speed of Mana Regeneration during combat |
Summon X |
For spells with "x" in their cost, press and hold to spend more mana |
Transform |
Transform into second form if available |
Greater Might |
Increase damage strength |
Retaliate |
Deal its power in damage when hit |
Load more
The wording on the Lesser abilities are mostly all wrong, lesser swiftness gives you a small increase in speed, lesser resistance is an increase not a decrease, lesser mana regen gives you a small increase in mana regen. etc etc etc otherwise why would upgrade the chance to have lesser mana regen, or lesser swiftness, lesser resistance. please test your "Theories" before you post blatant lies on here.
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