Spell Storm

spell_storm-magic-legends-wiki-guide

Enchantment

For 30(+3 per rank up) seconds, Sorceries cost 25% less mana for each spell missing from your hand.

 

enchantment-magic-legends-wiki-guide Mythic Enchantment

Spell Storm is a Spell or Enchantment Spell Card in Magic Legends. Spell Storm is an Enchantment spell card, and Magic Legends features different spells or magic that are used in battle to execute powerful attacks and conjure a variety of buffs and effects. All cards are grouped into a color system consisting of five colors: white, blue, black, red, and green where players get to mix and build a deck consisting of 12 cards of up to two different colors.

 

Behold the storm's fury.

 

Spell Storm Information

  • Card Color: Blue
  • Max Rank: 10
  • Spell Pages Needed For Max Rank: ??
  • Mana Cost: one-mana-cost-icon-magic-legends-wiki-guide-20pxblue-mana-icon-magic-legends-wiki-guide-20pxblue-mana-icon-magic-legends-wiki-guide-20pxblue-mana-icon-magic-legends-wiki-guide-20px
  • Rarity: Mythic

 

 
 
 
 
 
 
 
 
 

 

 

Spell Storm Acquisition

  • Can drop randomly from enemies
  • ??

 

 

Spell Storm Notes & Tips

  • Old text:

    Enchantment

    For 30 seconds whenever you cast a sorcery, gain a storm counter (up to a maximum of 3).

    Sorceries cost   less for each storm counter you have.

    Remove all storm counters if a sorcery is not cast for 3 seconds.

  • ??

 

 

Magic Legends Enchantment Spells
Ancestral Ward  ♦  Blood Pact  ♦  Cultivator's Bounty  ♦  Essence Bond  ♦  Fuming Onslaught  ♦  Furnace of Rath  ♦  Glorious Anthem  ♦  Goblin Rush  ♦  Mark of Immolation  ♦  Mutation  ♦  Open the Graves  ♦  Provocation  ♦  Psychic Barrier  ♦  Rebirth  ♦  Restorative Boon  ♦  Show of Dominance  ♦  Thought Cadence

 




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    • Anonymous

      Got changed in patch. "For 30 seconds, Sorceries cost 25% less mana for each spell missing from your hand."

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