Artifacts in Magic Legends are trinkets or accessories equipped by the player. Artifacts exist outside of the deck rotation and provide permanent effects for the characters while equipped, similarly to gear or equipment from other games and are divided into three tiers, Lesser, Greater, and Legendary artifacts. An artifact can be obtained by opening a relic cache that is found across the multiverse or it can also be crafted in the player's realm. This page covers a list of all the artifacts in the game.
Tiers of an Artifact
- Lesser - These tend to be small trinkets and oddities that provide benefits in the form of passive character buffs. A player can slot three Lesser Artifacts to augment their planeswalker.
- Greater - This type of Artifact represents something more powerful and the effects that come with them reflect that. Greater Artifacts provide passive buffs, but they also introduce triggered abilities, which are effects that activate as the result of a player’s actions. A player can choose to design a deck around one of these effects or select Artifacts that fit the playstyle they’re already comfortable with. Players can slot two Greater Artifacts.
- Legendary - Reserved at the highest level of power are the Legendary Artifacts. These are much like Greater Artifacts, however they provide effects that can more dramatically impact the battlefield or augment a player’s deck. Only one Legendary Artifact can be slotted in the player’s loadout, so players must weigh their power choices to complement their deck according to their preference.
Collecting & Upgrading Artifacts
Each artifact is unique and is randomly dropped from opening relic caches that are found across the Multiverse or it can be crafted in the player's realm. Each relic cache the player finds has a chance of either unlocking an Artifact or providing relic fragments. Relic fragments come in four tiers of rarity – common, uncommon, rare, and mythic – and are used to upgrade Artifacts. Upgrading the level of an Artifact increases the effectiveness of the buffs and abilities associated with them. As an Artifact is leveled up, the rarity of materials required to upgrade them gradually increases as well. Also, after reaching certain milestone levels, new abilities are also unlocked for some Artifacts.
Costs of Upgrading Artifacts
Cost to Rank | Gold ![]() |
Common Relic Fragments ![]() |
Uncommon Relic Fragments ![]() |
Rare Relic Fragments ![]() |
Mythic Relic Fragments ![]() |
1 | |||||
2 | 200 | 5 | |||
3 | 300 | 10 | |||
4 | 400 | 15 | |||
5 | 500 | 20 | |||
6 | 600 | 25 | 1 | ||
7 | 700 | 30 | 5 | ||
8 | 800 | 25 | 10 | ||
9 | 900 | 15 | 15 | ||
10 | 1000 | 20 | |||
11 | 2000 | 25 | 1 | ||
12 | 3250 | 30 | 5 | ||
13 | 5000 | 25 | 10 | ||
14 | 7500 | 15 | 15 | ||
15 | 10000 | 20 | |||
16 | 15000 | 25 | 1 | ||
17 | 20000 | 30 | 2 | ||
18 | 27500 | 25 | 3 | ||
19 | 37500 | 15 | 4 | ||
20 | 50000 | 5 | |||
TOTAL | 183150 | 145 | 146 | 146 | 15 |
Magic Legends Artifacts
Click the header to sort the table.
Name & Icon | Core Modifier | Secondary Modifiers |
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Shepherd's Salve |
+7 White Mana Creature Health, +7 Green Mana Creature Health |
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On Zendikar: Vol 1 |
+7 Green Mana Creature Health, +7 Red Mana Creature Health |
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Soldier's Handbook |
+12 Red Mana Sorcery Potency: Damage output of Red Mana Sorcery Spells. |
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Wizard's Tome |
+5 Chromatic Sorcery Potency: Damage out of Sorcery Spells. |
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Goma Fada Idol |
+7 Red Mana Creature Potency, +7 White Mana Creature Potency |
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Pearlescent Fracture |
+12 White Mana Creature Health: Health of White Mana Creatures. |
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Tracing Aromatic |
+12 Black Mana Creature Potency: Damage output of Black Mana Creatures. |
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Eye of Lost Dreams |
+7 Blue Mana Sorcery Potency, +7 Black Mana Sorcery Potency |
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Vial of Renewal |
+12 Sorcery Healing Potency: Healing output of Sorcery spells. |
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Balm of Restoration |
+12 Sorcery Healing Potency: Healing output of Sorcery spells. |
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Gem of the Butcher |
+12 Soulsteal Potency: Healing when killing a creature. |
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Scroll of Bontu |
+12 Black Mana Creature Potency: Damage output of Black Mana Creatures. |
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Salve of Winter |
+12 Control Rating: Duration of outgoing control effects. |
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Shard of Power |
+125 Spark Recharge Speed: Spark Meter Recharge Rate. |
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Scroll of Ferocity |
+12 Green Mana Sorcery Potency: Damage output of Green Mana Sorcery Spells. |
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Haunted Amethyst |
+7 Blue Mana Sorcery Potency, +7 White Mana Sorcery Potency |
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Behemoth Charm |
+12 Soulsteal Potency: Healing when killing a creature. |
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Seer's Crystal |
+12 Black Mana Creature Potency: Damage output of Black Mana Creatures. |
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Totem of Joraga |
+12 Green Mana Creature Potency: Damage output of Green Mana Creatures. |
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Potion of Vigor |
+12 Green Mana Creature Potency: Damage output of Green Mana Creatures. |
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Dedication of Hope |
+7 Red Mana Creature Potency, +7 White Mana Creature Potency |
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Angel's Edict |
+12 White Mana Sorcery Potency: Damage output of White Mana Sorcery Spells. |
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Carving to Oloro |
+7 Blue Mana Creature Health, +7 Black Mana Creature Health |
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Demonic Aperture |
+12 Spark Recharge Speed: Spark Meter Recharge Rate. |
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Elixir of Vitality |
+7 White Mana Sorcery Potency, +7 Green Mana Sorcery Potency |
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Burgeoning Seed |
+12 Health Globe Potency: Healing received from Health Globes. |
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Philosopher's Opus |
Whenever you cast a Sorcery, repeat the following process 1 time(s). A creature you control with the lowest toughness gets +0/+1 for 5.3 seconds. |
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Conduit of the Loam |
Whenever you pick up a health globe, there is a 25% chance to create a 1 / 1 Green Saproling token for 10.5 seconds. |
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Gilded Lotus |
Whenever you kill a Champion rank creature or higher, there is a 2.5% chance to drop a Lotus Petal. Picking up a Lotus Petal grants 1 mana divided among your active deck colors and Lesser Might for 5 seconds. |
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Teachings of Serra |
Whenever you cast a Creature spell. heal for 12, then 1 creature(s) you control gain Lifelink for 8 seconds. |
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Dimir Codex |
Whenever you cast a Sorcery greater than or equal to 5 converted mana cost, your next Sorcery costs ??? less generic mana to cast, and nearby foes gain Lesser Snare for ??? seconds. |
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Suffocating Curiosity |
Whenever you cast a spell that costs ![]() |
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Graverobber's Bauble |
Whenever your health drops by 24.4% from a single source of damage, summon a 3/3 black Skeleton Archer token for 10 seconds. |
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Verdant Heart |
Whenever you cast a creature spell greater than or equal to 7 Mana Cost, additional max Health equal to 1% of that creatures max hitpoints while it is alive. |
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Orb of Shiv |
Whenever you cast a creature spell, that creature gains rank 1 Molten Shell for 5.25 seconds. |
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Tome of Gisa |
Whenever you cast a Zombie creature spell, summon an additional 2/2 black Zombie creature token for 10.5 seconds. It gains Greater Swiftness for 2.5 seconds. |
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Blooming Totem |
Whenever you cast a spell, gain Lesser Resistance for 5.25 seconds, if the mana cost of that spell is greater than or equal to 8, create a health globe at a nearby location. |
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Forerunner's Idol |
Every 12 creature spells you cast, creates a moving hazard towards the nearest foe for 2 seconds that deals 10 damage times the converted mana cost of the creature spell cast to foes hit by it. |
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Demonic Contract |
Whenever you sacrifice a creature, gain life equal to 10% of the sacrificed creatures max health. Then the creature you control with the highest power gains Greater Might for 2.6 seconds. |
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Writ of Avacyn |
Whenever you cast an Angel creature spell, create a 1/1 white Human token for 10.5 seconds. Angels you control deal 1% increased damage for each Human you control. |
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Totem of Wild Growth |
Whenever you cast an Enchantment, the highest combined base power and toughness creature you control gains 15 shield and Lesser Resistance for 10.5 seconds. |
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Cursed Idol |
Whenever you cast a Sorcery, nearby foes gain Greater Vulnerability for 5.25 seconds and you gain Lesser Vulnerability for 12 seconds. |
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Chronicle of Alacrity |
Whenever you cast a creature spell, that creature gains Greater Swiftness for 3 seconds. If ![]() |
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Icon of Solidarity |
Whenever you cast a healing spell, gain Lesser Swiftness for 5.25 seconds, and Greater Might for 1 second per creature you control with at least 90% of their max health. |
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Liquid Foresight |
Whenever you cast a Creature Spell, gain 5% Reflect for 5 seconds and Lesser Swiftness for 5.25 seconds. Reflect percent is increased by 2.5% per non-token creature you control. |
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Aegis Charm |
Whenever you kill an enemy creature, gain 630 Shield times the number of enemy creatures within 10 feet, for 2.5 seconds. |
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Journal of the Leonin |
Whenever you cast an Enchantment Spell, up to 1 creature(s) you control get +1/+1 and Lesser Resistance for 10.5 seconds. |
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Winter Orb |
Whenever you cast a spell costing Blue Mana, Stun up to 1 nearby foe(s) for 0.1 seconds. |
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Benalish Heirloom |
Whenever you cast a healing spell, create a 1/1 white Human Soldier creature token for 10 seconds, then creatures you control gain Lesser Swiftness for 5.2 seconds. |
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Goblin Supply Manifest |
Whenever a creature enters the battlefield under your control, it deals 26.2% of its damage in a small area around a random foe, then there is a 10% chance for the effect to target an additional foe. |
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Bloodsoaked Altar |
Whenever you sacrifice a creature, if able, lose life equal to 15% of your max and discard a card at random, if you do, create a 5/5 Black Demon Creature token with Trample. |
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Assailant's Contract |
Whenever you kill a champion or Elite ranked foe, gain Lesser Swiftness for 0.5 seconds, then the next 1 sorcery spell(s) you cast will reduce the cooldown of your next secondary ability activation by 1 second each. |
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Draconic Flux |
Whenever you cast a sorcery spell, gain Lesser Resistance for 5.5 seconds, then there is a 4% chance to create a 6/6 Red Dragon creature token for 15 seconds. Chance is increased by 8% per mana spent on the sorcery. |
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Whip of Erebos |
When a creature you control dies for the first time, it resurrects with 28% of its hitpoints and gains Lifelink. |
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Hallowed Sanctuary |
Whenever you cast an enchantment spell costing ![]() |
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Thornbite Altar |
Whenever you cast a creature spell, deal 37 damage to foes between you and each creature you control, then Root those foes for 0.3 seconds. |
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Implement of Combustion |
Whenever you deal damage to a foe with a spell, they take an additional 36.0 damage for 1.5 seconds. 10% chance to draw a spell when a foe dies to damage over time, while affected by Implement of Combustion. |
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Accursed Mausoleum |
Creature spells you own gain: On Summon: Create a 1/1 Black Skeleton token. On Death: That token gains twice this creature's power and toughness. |
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