Green Enchantment Spells or Green Enchantment Spell Cards in Magic Legends is a type of spell that allows the player to conjure magical abilities that applies different buffs and effects. Green Enchantment Spells or Green Enchantment Spell Cards resonate with the Green Mana and the Beastcaller planeswalker, but it can still be equipped to the deck by other Planeswalkers.

Enchantment Spells or Spell Cards create various on-going effects for a set amount of time, these can harmonize with other spells that you've used. There are a number of enchantments such as transforming a controlled enemy unit into a zombie when it dies or applying effects to yourself and your team and even provoking your enemies. This page covers a list of all the Green Enchantment Spells or Green Enchantment Spell Cards in Magic: Legends.

Upgrading Spells

There are certain materials that are used to upgrade the level or potency of the player's spells, and those materials are identified as Aether and Spell Shards. Spell Shards are fragments of a card wherein you can increase the level of the card if you've collected enough shards. Spell Shards are obtained as loot wherein it can be given as a reward for completing certain quests or dropped by enemies or bosses.

Aether, on the other hand, can be obtained by collecting Unrefined Aether from completing Overworld Activities and Missions, or Battlepass rewards which then are automatically refined into Aether. Alternatively, you can also convert ZEN, a paid currency into Refined Aether. Each account has a daily Aether Refinement cap of 50,000, and a maximum Aether storage cap of 2,000,000.

Mana Color Specialization

Listed below are the various colors of mana that have their own specialization:

  • White: Healing, Control, Protection, Retribution.
  • Blue: Control, Efficiency, Manipulation, Defensive Creatures.
  • Green: Healing, Mana Ramping, Buffing Creatures, Strong Creatures.
  • Red: Damage, Aggression, Offensive Creatures, Enter the Battlefield Effects.
  • Black: Life Drain, Raising the Dead, Sacrifice for Gain, Single Target Damage.

 

Building your Spell Cards Deck

Players are given the freedom to build their deck of cards which includes various abilities such as summoning, magical attacks, and defensive or supportive effects. Players can choose and mix up to two colors of up to 12 cards which gives freedom of customization that can cater to a person's preferred playstyle or create various tactics and roles if you are in a team.

 

Magic Legends All Green Enchantment Spells

 

 

Click the header to sort the table.

Name

Rarity

Effect/s

cultivators_bounty-magic-legends-wiki-guide
Cultivator's Bounty

Uncommon

Enchantment

For 30 seconds, whenever you cast a creature spell that costs 5 mana or more, gain 1 mana.

essence_bond-magic-legends-wiki-guide
Essence Bond

Rare

Enchantment

For 30 seconds, any healing you receive is also granted to your creature with the highest combined power and toughness.

rebirth-magic-legends-wiki-guide
Rebirth

Mythic

Enchantment

For 30 seconds, whenever a creature you control dies, pay green-mana-icon-magic-legends-wiki-guide-20pxgreen-mana-icon-magic-legends-wiki-guide-20pxgreen-mana-icon-magic-legends-wiki-guide-20px. If you do, Regenerate that creature. (If this creature would be destroyed, it instead heals to full life and loses this effect.)

show_of_dominance-magic-legends-wiki-guide
Show of Dominance

Common

Enchantment

For 30 seconds, whenever you cast a creature spell, a creature you control with the highest power deals 200% of its damage to the strongest nearby foe.




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